Artie Hinz is an Art Director and Senior 3D/Motion Designer with 8+ years of experience delivering high-end 3D, motion, and VR work for global brands and tech products, including Google Chromebook, Google ARCore, Travel Alberta, and award-winning VR/live shows.
He’s strong in Cinema 4D (Redshift), Blender, Unreal, and After Effects, with a focus on hard-surface/urban modeling, UVs, texture baking, LODs, and real-time-friendly scene assembly.
He’s strong in Cinema 4D (Redshift), Blender, Unreal, and After Effects, with a focus on hard-surface/urban modeling, UVs, texture baking, LODs, and real-time-friendly scene assembly.
On the technical side, he builds simulation-oriented tools and pipelines using Python, FFmpeg, Postgres, and multi-pass RGB/depth/normal outputs, plus AI-assisted lookdev and texture workflows (e.g. ComfyUI, synthetic data).
Awards
Webby Award Winner 2019 - Sotbi
Behance - Motion Design Award & 3D Design Award
goEast Film Festival 2019 - Open Frame Award "Aftermath VR"
M1 Music Awards V - Live Show "Love It Rhythm"
Webby Award Winner 2019 - Sotbi
Behance - Motion Design Award & 3D Design Award
goEast Film Festival 2019 - Open Frame Award "Aftermath VR"
M1 Music Awards V - Live Show "Love It Rhythm"