Artie Hinz is an Art Director and Senior 3D/Motion Designer with 8+ years of experience delivering high-end 3D, motion, and VR work for global brands and tech products, including Google Chromebook, Google ARCore, Travel Alberta, and award-winning VR/live shows.

He’s strong in Cinema 4D (Redshift), Blender, Unreal, and After Effects, with a focus on hard-surface/urban modeling, UVs, texture baking, LODs, and real-time-friendly scene assembly.
On the technical side, he builds simulation-oriented tools and pipelines using Python, FFmpeg, Postgres, and multi-pass RGB/depth/normal outputs, plus AI-assisted lookdev and texture workflows (e.g. ComfyUI, synthetic data). 
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